| Packet # | Packet Name | Length | Client | Server | Obsolete |
|---|---|---|---|---|---|
| 0x20 | Teleport | 0x0013 | X | ![]() |
X |
| Data Type | Description | ||||
| byte 0x20 | The packet number. | ||||
| uint Serial | The player's serial. | ||||
| ushort Body | The player's body number. | ||||
| byte 0x00 | Unknown. | ||||
| ushort Hue | The player's hue. | ||||
| byte Status | The player's status (C#|VB7). | ||||
| ushort X | The player's X-axis position. | ||||
| ushort Y | The player's Y-axis position. | ||||
| ushort 0x0000 | Unknown. | ||||
| byte Direction | The player's direction (C#|VB7). | ||||
| sbyte Z | The player's Z-axis position. | ||||
Packet Description: This is sent to teleport the player. This packet should only be used with the player that it is sent to. |
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