| Packet # | Packet Name | Length | Client | Server | Obsolete |
|---|---|---|---|---|---|
| 0x2E | Equip Item | 0x000F | X | ![]() |
X |
| Data Type | Description | ||||
| byte 0x2E | The packet number. | ||||
| uint Serial | The serial of the item to equip. | ||||
| ushort Artwork | The item's artwork number. | ||||
| byte 0x00 | Unknown. | ||||
| byte Layer | The item's layer (C#|VB7). | ||||
| uint Container | The serial of the character on which the item will be equipped. | ||||
| ushort Hue | The item's hue. | ||||
Packet Description: This is sent by the server to equip a single item on a character. Note that this packet should be used only to update a character with a single item; for multiple items, use the Equipped MOB packet. |
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