| Packet # | Packet Name | Length | Client | Server | Obsolete |
|---|---|---|---|---|---|
| 0x2F | Swing | 0x000A | X | ![]() |
X |
| Data Type | Description | ||||
| byte 0x2F | The packet number. | ||||
| byte 0x00 | Unknown. | ||||
| uint Player | The serial of the player receiving this packet. | ||||
| uint Target | The serial of the target character. | ||||
Packet Description: This is sent by the server to signal the client to swing during an attack. |
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