| Packet # | Packet Name | Length | Client | Server | Obsolete |
|---|---|---|---|---|---|
| 0x3E | Versions | 0x0025 | ? | ![]() |
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| Data Type | Description | ||||
| byte 0x3E | The packet number. | ||||
| uint ver_1 | Unknown. | ||||
| uint ver_2 | Unknown. | ||||
| uint ver_3 | Unknown. | ||||
| uint ver_4 | Unknown. | ||||
| uint ver_5 | Unknown. | ||||
| uint ver_6 | Unknown. | ||||
| uint ver_7 | Unknown. | ||||
| uint ver_8 | Unknown. | ||||
| uint ver_9 | Unknown. | ||||
Packet Description: My current theory for this packet is that it has to do with the versioning of edited mul files when groups of worldbuilders login and edit the world together. Reason: There are nine mul-editing packets sent by the server, and any good worldbuilding server would use versioning to track each client's status. Of course, I could be wrong. |
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