Back to Server.Factions

FactionStone : BaseSystemController, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(ctor) FactionStone()
(ctor) FactionStone( Serial serial )
(ctor) FactionStone( Faction faction )
string DefaultName( get; )
Faction Faction( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )