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AddonComponent : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Item>, ISerializable, IChopable

Derived Types: AnkhOfSacrificeComponent, AnvilComponent, ArcheryButte, BallotBox, BloodyPentagramComponent, CannonAddonComponent, CannonComponent, ChampionSkullBrazier, ControlPanel, DartBoard, ForgeComponent, LocalizedAddonComponent, MaabusCoffinComponent, PickpocketDip, RejuvinationAddonComponent, ShrineOfWisdomComponent, SHTeleComponent, SolenAntHoleComponent, StoneAnkhComponent, TrainingDummy, WallBannerComponent

Nested Types: LightEntry

(static) void ApplyLightTo( Item item )
(ctor) AddonComponent( Serial serial )
(ctor) AddonComponent( int itemID )
BaseAddon Addon( get; set; )
int Hue( get; set; )
bool NeedsWall( get; )
Point3D Offset( get; set; )
Point3D WallPosition( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDelete()
virtual void OnChop( Mobile from )
virtual void OnDoubleClick( Mobile from )
virtual void OnLocationChange( Point3D old )
virtual void OnMapChange()
virtual void Serialize( GenericWriter writer )