(ctor) Ilhenir()
(ctor) Ilhenir( Serial serial )
Type[] DecorativeList( get; )
Poison PoisonImmune( get; )
Type[] SharedList( get; )
ChampionSkullType SkullType( get; )
MonsterStatuetteType[] StatueTypes( get; )
int TreasureMapLevel( get; )
bool Uncalmable( get; )
Type[] UniqueList( get; )
bool Unprovokable( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void Serialize( GenericWriter writer )