Back to Server.Mobiles
Troglodyte :
BaseCreature
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>,
IHued
,
IComparable
<
Mobile
>,
ISerializable
,
IHonorTarget
(
ctor
) Troglodyte()
(
ctor
) Troglodyte(
Serial
serial )
bool
CanHeal(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
GenerateLoot()
virtual
void
Serialize(
GenericWriter
writer )