Packet # | Packet Name | Length | Client | Server | Obsolete |
---|---|---|---|---|---|
0x25 | Object to Object | 0x0014 | X | X | |
Data Type | Description | ||||
byte 0x25 | The packet number. | ||||
uint Serial | The serial of the item to add. | ||||
ushort Artwork | The artwork number of the item. | ||||
byte StackID | The number to add to the item's artwork if Amount is greater than one. | ||||
ushort Amount | The amount of the item (this is not the amount being added). This should always be greater than zero. |
||||
ushort X | The number of pixels within the container from the left-hand side at which the item will be placed. | ||||
ushort Y | The number of pixels within the container from the top at which the item will be placed. | ||||
uint Container | The serial of the container. | ||||
ushort Hue | The item's hue. | ||||
Packet Description: This is sent by the server to add a single item to a container. Note that this packet should be used only when a player moves an item into a container, not to display its contents. To display a container's contents, use the Container Contents packet. |