Packet # | Packet Name | Length | Client | Server | Obsolete |
---|---|---|---|---|---|
0x2E | Equip Item | 0x000F | X | X | |
Data Type | Description | ||||
byte 0x2E | The packet number. | ||||
uint Serial | The serial of the item to equip. | ||||
ushort Artwork | The item's artwork number. | ||||
byte 0x00 | Unknown. | ||||
byte Layer | The item's layer (C#|VB7). | ||||
uint Container | The serial of the character on which the item will be equipped. | ||||
ushort Hue | The item's hue. | ||||
Packet Description: This is sent by the server to equip a single item on a character. Note that this packet should be used only to update a character with a single item; for multiple items, use the Equipped MOB packet. |