Ultima Online Protocol :: Accept Movement/Resync Request
Packet # Packet Name Length Client Server Obsolete
0x22 Accept Movement/Resync Request 0x0003 X
Data Type Description
byte 0x22 The packet number.
byte Sequence The movement sequence that was accepted.
byte Status The player's status (C#|VB7).

Packet Description:
This is sent by the server to accept a movement request.

The client will send this packet to request a resync. The proper response is a Teleport packet.